Racial Abilities |
Racial Bonuses |
Infravision. Elves can see 60 feet in the dark.
90% resistance to Sleep and charm-related spells.
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Talents |
+1 bonus on to-hit rolls when using a bow of any sort (except crossbow) or when using a short or longsword.
Move Silently. Opponents suffer a -4 penalty to their surprise die rolls. If the elf must open a door or screen to attack, this penalty is reduced to -2.
Detect secret doors on a one-in-six chance (roll a 1 on 1d6).
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The Downside |
Except for some attribute penalties and class restrictions, none.
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