In my previous article I talked about designing a game around a theme, this time I will talk about the designing a game around mechanics.Quadrovex is a game I designed based on mechanics. I have always enjoyed abstract games that focus on skill and strategic thinking. Games such as Go, Othello and Dominoes fall into…
Tag: Design
Game Design: What comes first, theme or mechanics? Part 1
I’ve been designing games for a long time, I don’t have many published but I have designed a lot.One question I often get is, “what do you do first, pick a theme or design a mechanic?” I hope to use this article to answer that question.Theme vs. mechanics is one of those “chicken and the…