video games May 16th, 2008 by HMTKSteve
Nintendo DS Metalic Rose

Most of us thought that the pink DS Lite was released by Nintendo to target the female gamers of the world. It turns out we were wrong.

The pink DS Lite was just the first step in Nintendo's master plan to turn non-gaming girls into gamers. Behold the new Metalic Rose Nintendo DS Lite!

Nintendo is making Metallic Rose a regular part of the Nintendo DS™ color palette with the help of some celebrity spokespeople. Starting Monday, May 19, America Ferrera and Carrie Underwood will be featured in commercials for the Metallic Rose version of Nintendo DS. Metallic Rose debuted in late 2007 as part of a Nintendogs® bundle and will be available as a standalone hardware system at retailers nationwide late this month. Liv Tyler also will appear in Nintendo DS commercials that feature the two-toned Crimson/Black version.

Yes, you read that right. Nintendo is going to be rolling out this new color with an advertising campaign that includes many female celebrities here in the USA.

Nintendogs DS Lite

For those who may notice that this particular color was available via the Nintendogs bundle you are correct. However, that one had a little paw print on it while this one does not.

Any bets on when the Metalic Gold Zelda DS Lite comes out as a stand alone model? I have the one with the Tri-Force on it and I like it.

For those who worry about the collector value of the originals, don't. These do not have the paw print in the corner so your Nintendogs one is now more valuable.

video games May 16th, 2008 by Josh L.

This being the first Devil May Cry game that I've ever played before (shocking, I know), I feel that my disappointment with the game must mostly be the result of my lack of experience with the franchise, although upon further reflection I suspect otherwise. Let's begin at the beginning, and focus on the game before I voice my gripes.

The Story--

At the beginning of the game, newcomer Nero hacks and slashes his way through streets swamped with demons that look like some hybrid Scyther/clown creatures from the Silent Hill universe. Like a rabid Velociraptor on crack cocaine, Nero blazes a gory trail of corpses on his way to his destination... the Opera House, a structure that conjures images of Byzantine architecture.

The building itself is really very sublime, and definitely has an air of the ethereal. I like the architecture in this game. But more on that later. In honor of the demonic deity Sparda, A ceremony is being hosted by the secretive theocratic oligarchy known as the Order of the Sword, his Holiness himself being the guest of honor.

Quite nonchalantly, Nero takes a seat right next to the game's love interest and resident damsel in distress, Kyrie-- who also just so happens to be the sister of His Holiness' right hand man. Quite abruptly, the main event, a little soliloquy compliments of the Order of the Sword's BMOC is cut short as stained glass shatters and a crimson flash darts from the rafters to the podium in the blink of an eye... yes, it's just who you think it is, and he's just assassinated Devil May Cry's equivalent of the Pope.

At this point, you actually get to play the game. Your skills are for the first time put to the test as you square off with Dante himself. He proves to be a worthy adversary... after finally whittling his health meter down to 0, the resulting cut scene makes it clear that Dante hardly broke a sweat. He exits the scene, and you become the proverbial cat in pursuit of the mouse.

Along the way, you find yourself embroiled in an intricate labyrinth of intrigue that's way more than you bargained for. There's much more to the Order of the Sword than they let on... as you progress, you delve further and further into the miserable little pile of secrets that the OotS was all along. But of course, you probably figured that much out...

Really, the story is quite predictable, and painfully typical. I won't ruin it for you, but the "twists" and "turns" of the game are really so boring that the whole thing is analogous to a roller coaster ride, where you can fully see and anticipate all that's coming. Though I would classify the game as a more of a mine cart trip before I would ever call it a roller coaster ride. Now, I hate to be "that guy" whose review is the lone outlier in a sea of critical acclaim and fangasms, but I really didn't find this game to be all that spectacular as a whole, and here's why.

The Gameplay--

Well, I guess that this is a rather bad choice for the first bullet-marked item to to appear after I pledged to explain just why it is I don't like the game, as the combat system is really quite superb. Combos, combos, combos! Yes, to master the game you must transcend blind button mashing and actually choreograph your moves with utmost care and consideration, an elaborate dance that demands near Force-like reflexes, for in the most heated rumbles even a split-second's lapse of attention will invariably result in C-C-C-COMBO BREAKER!

This is an aspect of the game that I'm sure I was not able to really fully appreciate as I am really not privy to fighting games in the first place, but the fact that it squeezed some enjoyment out of me at all is testament to its greatness. Bottom line is, if the combat from the previous DMC games and their ilk is what you crave, you won't be disappointed by this fourth installment in the franchise.

On to the specifics, now-- you start out with a very... stripped-down moveset that at first may be represented (at least for the 360 version) by Y-Y-Y-Y (Red Queen [sword]), X-X-X-X-X-OHMYGODXXXXXXXXX!!!! (Blue Rose [pistol]), B (Devil Bringer [glowy gauntlet used to seize opponents a la the Hookshot or Grapple Beam, drawing them towards you]), rinse, wash, repeat. It doesn't take long, however, to accumulate a plethora of new moves, resulting in a mind-boggling amount of potential combo attacks. You're graded on just how masterfully you execute said chains. By avoiding harm and racking up the damage, you may rise from a "D" to "SSS."

New moves may be purchased with the "crystalized demon blood" that you amass from both fallen foes and the very, very destructible environments (you can collect the stuff upon smashing a wooden chair for Pete's sake) as opposed to heading to the local market (for all your demon slaying needs!), you instead make your purchases at the feet of large statues of bare-breasted, hourglass-brandishing cat women.

In addition to buying power-ups, you may also purchase health and magic restoration items, along with specialties such as "holy water", which severely damages all nearby enemies. Oh, holy water, how often you've saved me from such dire straits!

Now, how about some brief weapon diagnostics. Listed below are Nero's initial arms:

  • Red Queen- In classic Devil May Cry style, the game is not complete without the unbelievably humongous sword. You can squeeze the left trigger to rev it up, the sword's coloration changing to a fiery crimson color and increasing its power for a brief period of time.
  • Blue Rose- Nero's pistol. It's not too powerful... at least not at first. It doesn't fire very quickly either, and to be honest the weapon just seems useless compared to Dante's two guns. Quite underpowered.
  • Devil Bringer- This is a real multi-purpose... implement? Ability? The Devil Bringer is Dante's right hand, imbued with demon energy. It may be used in the hookshot fashion as described above, or also in a variety of other moves.

The Devil Bringer is important outside of battle, and is necessary to pull off certain maneuvers, like flinging yourself from floaty-glowing-orb to floaty-glowing-orb in order to reach high or distant places. Speaking of puzzles, the game is filled with them, but they're really quite un-necessary for the most part, and they really just come across as being half-arsed. Like, for instance, there's this one puzzle that's like a giant board game. You fling a hurl up in the air, and depending on how it lands a certain number of tiles are illuminated depending on the luck of the draw. Either it lands on a blank space, a beneficial space... or a "random battle" space. This game of chance was un-enjoyably drawn out, though it was rather un-enjoyable in the first place, as I am not privy to games of chance. Regardless, the whole thing was rather un-necessary, and just a taste of what was yet to come. Vanishing tile bridges, giant obstacle-demolishing spinning tops, floaty-glowing-orbs... none of it is very fun, especially considering the rather finicky, often fixed camera.

The Music--

While the environmental sound effects seem nice at first, one gets tired of the same old cling-clang-drip sounds of dark, dank dungeons. As for the combat music... I don't think that they could have chosen a worse industrial metal-slash-grindcore (as in grinding my ears with a cheese grater) wannabe song to play during every single battle. Even if that was my type of music, I'm quite sure that I would consider it an embarrassment to the genre, nebulous as said genre may be.

See, here's a little example of what I like to listen to... as I type this review, I'm listening to Ohta-San on the ukulele. I may lose myself in some Animal Collective later, or perhaps even fire up the ol' Sansui so I may dose off to a little Siamese Dream (in vinyl form!).

Here's a little sample of the battle music to whet your palette: if input = "fight" then do print "The time has come and so have I, I laugh last because you came to die. The damage, the pain subsides and I can see the fear clear when I look in your eyes. I'll never kneel and I'll never rest, you can tear the heart from my chest. I'll make you see what I do best I'll succeed as you breath your very last breath. Now I know how the angel fell, I know the tale and I know it too well. I'll make you wish you had a soul to sell, I'll strike you down and send you straight to hell. An army comes from deep within, beneath my soul beneath my skin. That is your ending i'm about to begin, my strength is pain and I'll never give in." loop.

The depth and thoughtfulness exhibited by the above lyrics are mirrored by the scripted dialogue contained in the cut scenes that are interspersed throughout the game seemingly for the sole purpose of breaking the transcendent awesomeness of battle.

What to expect from Nero: a tendency to swing moods from BAAAWWWW to IT'S ASS KICKING TIME so frequently and to such extremes that I've no doubt in my mind that his power stems from a kind of bi-polar mania rather than demons. His lines reflect such. Dante: Rightfully cocky quips peppered here and there. He's Dante. No more, no less. Kyrie: Ehhhhh... fuuuuuu... squeak... Nero!

The Graphics-- The graphics are beautiful, really. Absolutely gorgeous. Except for some of the shadow effects (the forest level bugged me out with the jaggy tree shadows and MOAR BLOOM), I really can't complain. The graphics in the cut scenes are pretty much the graphics in-game. Granted, just like most new-gen games, DMC4 does suffer from clay/seran wrap syndrome, but at least (almost)everything looks nice and clean. If there's one thing that I don't mourn regarding the previous generation systems, it's jaggies. If you really want a good look at the graphics, check out some trailers, as words really fail to do them justice.

Would I Recommend This Game?

It should be quite clear right now that DMC4 is not my cup of tea, and even if it were, there are just too many little (and big) annoyances, so many that they quite outweigh the enjoyable bits. I guess that if you're familiar with the series and sufficiently glued to the... story, you might want to try it out. But I really don't know. To the average gamer, I would not recommend this game.

video games May 14th, 2008 by HMTKSteve
Alone in the Dark

On June 24, 2008 Atari will be releasing the newest iteration in the Alone in the Dark series of games. The game will be released for the PC, Wii, Xbox360, PS2 and PS3 (release date to be determined later).

Alone in the Dark has been around for a long time. The first game in the series was published in 1992 for the PC by Infogrames. In 1994 Interplay ported that game to the 3DO.

This game will be the fifth in the series and rumors abound that it will also see a release on the Nintendo DS and the Sony PSP.

The last game in the series, Alone in the Dark: The New Nightmare, was released in 2001. It is important to note that up until now every version of this game has been worked on by Infogrames. This new version is being created by Atari and Eden Games. Before you begin to wonder why that is I'll give you a very quick explanation: Infogrames owns a 51.2 percent stake in Atari and they have for many years.

In January of 2001 Infogrames (IESA) purchased Hasbro Interactive. By doing so they also acquired Microprose and Atari. In 2002 IESA also acquired the remaining 80% of game development studio Eden Games.

So, even though the game is not going to bear the name Infogrames it is still being developed by Infogrames.

Taking the fear to a new level, the next-gen Alone in the Dark features the macabre style of the series played with new gameplay mechanics and a broader-reaching, action-packed play style. Explore fully-interactive realtime worlds, interacting with physics and roaming the wide-open, fright-filled environments.

This next-gen Alone in the Dark is also built around a unique episodic game structure -- the story is split into a number of distinct 30-40 minute episodes, doled out one at a time as you play. Each time the player launches a saved game, the episode will begin with a video summary of the previous episode to quickly re-immerse the player in the story and removing the need to remember where they were or what they were doing. Every episode will close with a nail-biting cliff-hanger ending to rattle players’ nerves, and if the player is leaving the game a video teaser of the next episode will play to leave them wanting more.

Alone in the Dark

Games May 9th, 2008 by HMTKSteve

A few years ago I signed up for the affiliate program over at Funagain Games. For a while I was looking at how much money I had made in commissions and after a while of not making anything I forgot about it.

This morning, on a whim, I took a look and discovered I had earned about $30 worth of credit towards buying some games. Or should I say game.

Games are not cheap these days and the lower end of the good games starts at about $30. Funny how board games are in the same price range as video games!

So, as I'm looking over the site I start to ask myself, "what game should I get?"

The first question to ask is, "what games are already in Steve's collection?" The answer can be found over on Board Game Geek where I list my collection.

BGG has some cool widgets you can add to your site but when I tried they either did not work or I did not feel like taking the time to resize them properly.

So, please leave a comment with a game you think I might like.

Uncategorized May 8th, 2008 by HMTKSteve

Looking for a new computer?

How about a Laptop/Notebook PC?

Would you like to save some money?

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Save $520 off the XPS M1530 laptop! Only $1,058 after Instant Savings! HURRY! Expires 5/21/08!

  • Intel® Core™ 2 Duo Processor T7500 (2.2GHz/800Mhz FSB, 4MB Cache)
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  • 4GB Shared Dual Channel DDR2 SDRAM at 667MHz (2 Dimms)
  • Size: 320GB 5400rpm SATA Hard Drive
  • Slot Load DVD+/-RW (DVD/CD read/write)
  • 128MB NVIDIA® GeForce® 8400M GS
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Applicable e-value code: 6VAFF-DYDWHH5

Limited time and quantity offer: Beginning 5/8/2008 through 5/21/2008 11:59 AM CT

Restrictions: Only one discount may be applied per cart at checkout. Discount will appear at checkout once the eligible item has been added to the cart. The Home & Home Office site and offers contained herein valid only for end users and not for resellers and/or online auctions. Offers subject to change, not combinable with all other offers. Taxes, shipping, handling and other fees apply. Valid for new U.S. online purchases through the Dell Home Electronics and Accessories site and for phone orders of electronics and accessories purchased without a system only. Purchase limit of 5 items per order, but discount applies to only 1 item per cart. Limit of 5 items per customer please. Dell reserves right to cancel orders arising from pricing or other errors.

Save $520 off the XPS M1530 laptop! Only $1,058 after Instant Savings! HURRY! Expires 5/21/08!

Technology May 8th, 2008 by HMTKSteve
Verizon Navigator

Verizon is launching the VZ Navigator (version 4) in Florida today. The service allows customers in 75 cities nationally and all major Florida markets to access information about traffic incidents, obtain traffic updates and find detours. In addition, the new version of VZ Navigator shows gas station locations and their current pricing, and offers a 3D perspective view of maps, a movie and events finder, weather reports and forecasts.

Verizon Wireless’ VZ Navigator service is a location-based service (LBS) application that utilizes GPS technology and real-time information feeds. It is a custom application that you download onto your Blackberry.

    The new version of VZ Navigator offers customers the following features:

    VZ Navigator Traffic Report
  • Traffic Integration – Customers can access routes that are calculated using both historical and real-time reported traffic information. Historical information allows customers to see on average whether the traffic is impacted by traffic lights, heavy traffic or school zones.

    Incident and flow information tells customers how traffic is flowing and includes details about reported accidents, disabled vehicles and congestion. VZ Navigator’s historical data covers over 750,000 miles of roads in 48 states. The traffic tracking center continually monitors conditions along the customers’ routes, sending proactive alerts to drivers about conditions ahead of them on their chosen routes. Detour options allow users to compare estimated times of arrival and conditions before selecting a new route.

  • Gas Finder – Provides customers with information on the location of gas stations close to their physical locations and even provides gas prices at many gas stations in the area. Once a customer selects a station, VZ Navigator can also provide turn-by-turn directions to the selected gas station.

    VZ Navigator Gas Finder

  • Local Movies and Events – Customers can now search for show times, critics’ ratings and other details for movies, concerts, plays, sporting events and other social events based on the physical location of their phones.

    VZ Navigator 3D
  • 3D Perspective View – Enhances navigation by displaying maps from angles customers would see through car windshields, making it easier to visualize turn-by-turn directions.

  • Weather – Provides current weather conditions and forecasts based on the physical location of the customer’s phone without manually inputting an address.

VZ Navigator (Version 4) is available today for $9.99 for unlimited monthly access or $2.99 for one-day use on select Get It Now®-enabled phones in the Get Going section under Travel & Guides or Featured Apps. Airtime or megabyte charges and specific terms of use apply when browsing, downloading and using the application. Traffic integration is only available in certain areas.

Steve's Thoughts

I think the traffic information and gas prices is awesome. Those two things are going to be a great selling point and they nicely counter some of the features that at&t and Apple have included with the iPhone.

I'm not so sure about the movie information. I can't say I've ever been in the car, heading to a movie theatre, without first knowing what movie I intend to see.

The 3D perspective mapping is also great. It's not going to show you real life buildings but it does help you get your bearings and find out if some foolish engineer put a left-side off ramp on the highway for that exit coming up. I don't know how many times I have been screwed up by exit ramps being on the wrong side of the highway!

Uncategorized May 8th, 2008 by HMTKSteve

Yeah, yeah, yeah... I read the news about Grand Theft Auto IV breaking half a billion dollar in sales in its first week on sale. Those are some very impressive numbers, very impressive, but they got nothing on THQ's numbers.

THQ's longstanding partnership with Nickelodeon has resulted in sales of more than $1 billion and accounted for more than 50 million units worldwide!

Think about it this way. You are a parent and you want to get a new video game for your kid. Are you going to buy him the blood-n-guts game or the one with SpongeBob in it? You're going to go SpongeBob all the way and THQ knows it.

    So, what do they have planned for this year?

  • The Naked Brothers Band: The Videogame (working title) – Based on the highly popular Nickelodeon TV show of the same name, this music-based video game allows players to live the superstar life of The Naked Brothers Band. Playing as the band, players will embark on a nationwide tour where they can experience all aspects of being in the band: singing, playing multiple instruments, controlling stage effects like lighting and pyrotechnics and even creating live concert videos. Featuring 25 of The Naked Brothers Band’s greatest hits, The Naked Brothers Band is scheduled for release on the PlayStation 2 computer entertainment system, Wii and Nintendo DS.

  • Drawn to Life: SpongeBob SquarePants Edition – Players will experience SpongeBob SquarePants like never before by using the unique drawing mechanic perfected in last year’s innovative Nintendo DS title, Drawn to Life, to draw their own character and populate the world of Bikini Bottom. Using the Nintendo DS stylus, players will create their own hero, defeat DoodleBob’s rogue drawings, and rescue SpongeBob and his friends. Drawn to Life: SpongeBob SquarePants Edition is scheduled for release on Nintendo DS.

  • Avatar - The Last Airbender: Into the Inferno – Players will play as Aang and friends in this action-packed video game based on the final season of the highly acclaimed TV series. New gameplay features will allow players to interact with characters from the TV show while performing thrilling martial arts moves with enhanced Wii Remote™ controls in order to defeat the Fire Nation. Avatar - The Last Airbender: Into the Inferno is scheduled for release on the PlayStation 2 computer entertainment system, Wii and Nintendo DS.

  • SpongeBob SquarePants featuring Nicktoons: Globs of Doom – SpongeBob SquarePants featuring Nicktoons: Globs of Doom is an action-packed adventure featuring 10 playable characters from some of the most popular Nickelodeon TV shows, as well as numerous iconic locations such as Retroville, Amity Park and Bikini Bottom. Players will play cooperatively as both heroes and villains while utilizing special gadgets in order to defeat the Morphoids. SpongeBob SquarePants featuring Nicktoons: Globs of Doom is scheduled for release on the PlayStation 2 computer entertainment system, Wii and Nintendo DS.

  • Tak and the Guardians of Gross – Tak and the Guardians of Gross follows the shaman’s apprentice as he visits the Spoiled Shrine and accidentally removes a strange crystal that explodes and releases the four giant Grosstrosities. Using all new “parkour” style of gameplay, players will be running on walls, sliding down poles, and swinging on vines to navigate action-packed levels. Tak and the Guardians of Gross is scheduled for release on the PlayStation 2 computer entertainment system and on Wii. In addition, Tak Mojo Mistake is scheduled for release on Nintendo DS.

  • Back at the Barnyard: Slop Bucket Games (working title) – The popular Nickelodeon series stampedes its way onto Nintendo DS for the first time. Players will compete in the first annual Slop Bucket Games – a series of wacky, fun, sporting events and reinvented classic arcade games with barnyard motifs. Back at the Barnyard is scheduled for release on Nintendo DS only.

I am a major fan of the Avatar TV show. I'm eagerly awaiting news of when the series will be back on with new shows but, I have not yet played an Avatar game on the DS or Wii. I thought about buying them but I have not. Every now and then I see the first Avatar Wii game at a Gamestop for $20 but I have held out. Eventually I'll buy them and play through them.

The SpongeBob Drawn to Life game is already on my daughter's list. We played through the original Drawn to Life game and loved it. I'm sure the SpongeBob version will be just as good if not better.

TakeTwo interactive has a hit with GTA IV but THQ has hits with their entire Nickelodeon line.

Games May 7th, 2008 by HMTKSteve
Nintendo Wii fit

I had begun hearing reports that Amazon was out of their pre-order supply of Wii Fit and was no longer offering them for sale. The "game" does not even come out until May 19, 2008 yet they are sold out. Worried that other places might sell out and deny me my ability to acquire this title on launch day I went around to a few area stores hoping to put some money down on a pre-order.

My first stop was the biggest video game chain I know; Gamstop. I walked in the door, eager to throw a few dollars down to secure myself a copy only to find out that Gamestop had run out of their pre-order supllies the previous day. Yes, GAMESTOP is out of Wii fits!

I next walked over to the Wal-Mart store in the same shopping center. I was told that they do not do pre-orders (they also do not get games until a few days after launch) but there was something going on with Wii Fit due to a misprint in a Mother's Day flyer.

Turns out Wal-Mart allows you to pre-buy it online and you will receive on May 21 (or some time after). Some time after? What kind of date is that? Does that mean I pay and might get the software in a few days to a few weeks or more?

The local Best Buy and Circuit City stores are too far away for me to make it to until after work. I'll have to look into them later.

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